MLVoucher’s in-game help menu (/vouchers help) always reflects the exact command list for the version you’re running. This page mirrors it for quick reference.
Player commands
/vouchers gui and /vouchers logs can only be run by a player in-game, not from console.
Administrator commands
/voucher also works as a shorthand alias for /vouchers.
Giving a voucher with placeholders
Some voucher templates define required placeholders — values that must be filled in when the voucher is given, using key:value pairs after the amount:
This gives Nephesis_ 1× kiraly voucher, filling in its required days placeholder with 7. Whatever <days> appears in that voucher’s name, lore, or granted reward is replaced with 7 — this is what powers Custom expiration in command: a voucher can require a days placeholder instead of being locked to one fixed duration.
[amount] is optional and defaults to 1. If you leave it out, list any placeholders the voucher needs directly after the voucher ID.
- If a voucher has required placeholders and you don’t provide one, the command is rejected and tells you which key is missing.
- Placeholder keys like
days, amount, time, hours, duration, minutes, seconds, level, money, count, cooldown, and price must be whole numbers — anything else is rejected.
- Tab-completion suggests the voucher’s required placeholder keys automatically once you’ve typed the voucher ID.
Redemption activity for every voucher is tracked automatically — check /vouchers logs <player> or the Logs GUI to see what a player has redeemed and when.
Permissions